Building the Flusher in Survival, Part 1 of 3
In survival on my home world, Uchawi, I build a full scale version of my new design for an independently self-flushing multi-tiered mob item farm. By constructing it off of a netherportal over an ocean, I am able to also collect enderman with the waterstreams.
I do my best to approach the build as a step by step tutorial, and I am learning more about it myself as I do it. It's a big complex build, so I'm editing it into several segments which will come over the next week, and refinement will be ongoing.
Each of modules independently completely flushes itself when triggered by an adjustable density of mobs. It has a 20x20 outside dimension, and while using a fair amount of redstone, it uses only 4 pistons for 312 spawning spaces.
Hopefully, you, the viewer, will tell me in the comments below what I should call it. I'd also love to read any of your feedback/ideas/suggestions on the design.
Here is a link to Part 2: http://www.youtube.com/watch?v=RpFMwZCMNiU&list=PL3D92FE0FAE67997B
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