CBNST: Beating the Developer Time - High Time (CB3) 0:39:20 [PC] (Slide Jumps Only)

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This level's developer time is by far the most annoying one to beat in Crash 3. The main issue in this level's time trial is there are a lot of things could go wrong and you will probably either fall to your death before reaching the end of the level or losing time for waiting the flying carpets.

To beat the developer time you have to know when to grab the stopwatch in order to get a good cycle for the rest of the level (The best opportunity to begin the time trial is to wait until the first flying carpet of the level descend to its lowest possible height). Throughout the level you must utilize the jumps especially the glitched high jump to skip some of the platformings and the overhead grating hanging sections. And like Hang 'Em High, you had to rely on the slide jumps for most of the time (or for the entire level) as there are very few opportunities to perform the Mach Tornado.

I'm quite happy for my current time as I had hit under 40 seconds in this annoying level. Of course there's still some way to improve the time such as optimizing the jumps but I plan to improve my time for this level later.

Developer Time: 0:48:23
My Time: 0:39:20 (9.03s ahead of the Developer Time)

Gameplay recorded with Microsoft Game DVR and edited with Wondershare Filmora. The game runs at 60FPS.

Music featured in this video:
RudeLies & Facading - Arabian Nights [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/g-PtIjywmac
Free Download / Stream: http://ncs.io/ArabianNights




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Tags:
Crash Bandicoot N.Sane Trilogy Developer Time
CBNST High Time Developer Time
High Time Crash Developer Time
Crash 3 High Time
Crash Bandicoot 3 High Time
Crash NST High Time
High Time Crash