Chex Quest 3 Version Differences - General & Episode 1 (v1.0 through v1.4) (480p)
Now, when the text "NOT QUITE THE END" appears I mean it. This was a hell to do, but it was sort-of fun, it's just that the editing needed for this was a pain to tweak. And Fraps screwed up once. Didn't bother fixing that though. Can you reveal the secret?
AND YES, THERE'S SIX REVISIONS CALLED 1.0. LIVE WITH IT. AND YES, THIS VIDEO COULD HAVE BEEN IN 16:9 DUE TO THIS BEING ZDOOM BUT SOME ELEMENTS IN-GAME WOULD HAVE STILL BEEN 4:3 SO WHAT'S THE POINT. MIGHT AS WELL MAKE THE WHOLE THING TO HAVE BLACK BARS. 4:3 FOR THE WIN. AND WHY WINDOWS MOVIE MAKER STRETCHED THE DOS MOVIES BY 80 PIXELS? TECH SUCKS.
And with that rant in the credit section I mean that there's historical interest. One of the reasons I tracked v1.1 of DooM was historical reason, beside me disliking The Ultimate DooM somewhat. I seem to be the only one to have historical interest to Chex Quest 3.
And to those who are wondering: I've played only the v1.0 revision 1 fully through and v1.0 revision 2 to E3M4 with a proper playthrough as of now.
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