Classic WoW Season of Mastery changes are HUGE: Mage boost Nerf, & Hardcore Support

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An update for Classic WoW Season of Mastery has just changed the game, destroying boosting, mage aoe farms, adding hardcore challenge support and MORE!

#wowclassic #SoM #SeasonofMastery

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TBC Classic Hallows End Guide: Epic Rings, Gear, Quests and Headless Horseman Mount
https://youtu.be/3I5dFifkk7I
Should you play WoW Classic HARDCORE?? https://youtu.be/n94frKl0X2c
The Race to Ragnaros Trailer #1 - A Classic Hardcore Adventure https://www.youtube.com/watch?v=q5Ob9A5Bri8
Classic Season of Mastery Beta Updates for October 19 - Hardcore Support and Mage Boosting Nerfs https://classic.wowhead.com/news/classic-season-of-mastery-beta-updates-for-october-19-hardcore-support-and-mage-324559
Classic Season of Mastery Soul of Iron Mechanics - Hardcore Support https://classic.wowhead.com/news/classic-season-of-mastery-soul-of-iron-mechanics-hardcore-support-324562

The season of mastery beta has raised the level cap to 60, this should help bring in a lot more testers - I know that for me personally this is going to get me streaming and playing Season of Mastery a lot more.

The Adventure Awaits buff now applies its bonus 40% experience to dungeon quests and elite quests as well as normal quest experience - this will go a long way to reducing the incentive to buy boosts but might still need raising, I think 405 is too low - let me know what you think it should be in the comments below.

The Hardcore Challenge has received official support via the High Elf Watchers. These are new NPCs added to the Ironforge Library and Undercity Apothecarium that will add a buff to your character called the Soul of Iron. This buff when active will indicate if a player has died and cannot be obtained if you have died before reaching the Watchers.

If you die with the Soul of Iron active, you receive a debuff named Tarnished Soul giving you all stats reduced by 1%. You can remove this debuff by speaking to the Watcher again to carry on your character as normal without the debuff but if you attempt to reactivate the soul of iron and try cheat the hardcore challenge the tarnished soul debuff returns.
If you've not heard of the hardcore challenge before or want to learn more about it I've been running the official Hardcore Challenge Community event Road to Ragnaros trailer in the background.

Check out my boy ScotteJaye's video in the description or at the end of the video to find out more about the hardcore challenge and why it might re-ignite your love for classic wow.

World buffs such as Rallying Cry, Warchief's Blessing, Songflower and more will now be removed when entering raid instances - just like in TBC Classic.

The boss debuff limit is no longer capped at 16 - I look forward to seeing how this changes the meta for classes, if at all. And I hope the devs properly adjust boss health in raids to take this into account.

Significantly less experience is awarded when a player who kills a creature in a group with one or more players who are at a much higher level than the creature that was slain - this is a huge change to combat dungeon boosting.

The Looking for group tool from TBC Classic has been added to the game - not sure how much use it will get in SoM either to be honest.

We've had changes to the monsters inside Maraudon, Stratholme and Zul'Farrak.

In Mauradon - many creatures will gain immunity to snare 30 seconds after entering combat, then gain immunity to roots 30 seconds after that, then gain 50% increased movement speed 30 seconds after that. Any type of crowd control will reset the timer on this system so if you drop a polymorph sheep on something, it will start that timer again on breaking the CC.

In Stratholme - All Undead creatures in Stratholme will now gain an immunity to snares 30 seconds after entering combat, then gain immunity to roots 30 secondsafter that. The same crowd control reset applies to these monsters as well.

Zul’Farrak – Zombie Trolls in Zul’Farrak now drop fewer lucrative treasures. Most of the loot previously dropped by Zombie Trolls has been redistributed to other enemies in the dungeon. This will go a long way to reducing the aoe gold farm mages can do here, but to truly kill the farm in terms of solo xp for mages and as a gold farm the devs should apply the 30 immunity chain from Mauradon to the grave zombie trolls then its GG.

Season of Mastery changes are HUGE for WoW Classic Fresh! Mage boost Nerf, & Hardcore Support

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