Composing Materials With USD and Solaris | Chris Rydalch | Houdini Horizon

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We will explain basics of how Materials work with USD and the tools around materials provided by Solaris. We'll also discover powerful shading workflows made possible with the composition mechanics of USD.

Chris Rydalch has worked in feature animation for the last 10 years. Most of that time has been spent in production as a character simulation, crowds, and FX TD at Pixar, DreamWorks, and Blue Sky Studios. His most recent role at Blue Sky was Production Technology TD, where he helped roll out a new pipeline based around USD. Today he works at SideFX in the R&D group, primarily focused on workflows and tools for Solaris and Karma.




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