
Conceptualising Music Direction / Bart Delissen
Composer for games Bart Delissen talks on how do you decide what to compose for a soundtrack and how do you make sure there's unity throughout the entire body of cues of a sizable soundtrack?
#DevGAMM #gamedev #audio
Presentation – https://www.dropbox.com/s/rvqh8e4t9vuthuv/Bart%20Delissen.key?dl=0
Contents:
0:00 – Intro
3:09 – Music standard
6:55 – What is your position?
8:42 – Communication
11:17 – Design, Research, Concept
13:50 – Authenticity
26:37 – Early demo
30:14 – Solid concept
36:11 – Branding
41:05 – Q&A session
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