Counter-Strike Global Offensive: Zombie Escape - ze_Gris_v1_10f (Level 1) on GFL
Counter-Strike: Global Offensive - ze_Gris_v1_10f [Level 1] WIN (1080p - 60FPS)
● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd
● Server IP: 216.52.148.47:27015 (GFL)
● Download link: N/A
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* Map Info *
Creator(s) of the map: Gris
Despite me having doubted this map in the past (especially version a5_2), I really like it now. It still suffers from major lagg in the lasers, which in my opinion brings the playability of this map to a low point (for boss battles), but it has overall a very intriguing theme with a boss that feels like a real challenge.
On top of that, there is a universe implemented of which you can really feel the backbone being present. I love that, making the atmosphere part of the experience.
I recommend you play this map right now! All I can say for the level designer, however, is that he should give the CT's 3 chances instead of 2 for the final boss. I felt that we were one chance too short on LVL5, so that would make it a complete experience!
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* Skins (in video) *
P90: Asiimov - StatTrack (Factory New)
Five-Seven: Default
Knife: Default
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General info in-game:
* All models are HD (World views). This for the quality of the game, as the standard models are very undetailed.
* AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one.
* Desert Eagle and grenades are same model but another skin.
* Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality
* At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance.
GAMEPLAY MODE: Zombie Escape
Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.
If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.
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My Computer:
- Operating System: Windows 7 Home Premium 64-bit SP1
- CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
- RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
- Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
- Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
- Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz)
- Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)
- Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device
- Audio: ASUS Xonar D2 Audio Device
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TAGS:
ze gris
ze gris v1
ze gris v1_10
ze gris v1_10f
ze_gris
ze_gris_v1
ze_gris_v1_1
ze_gris_v1_2
ze_gris_v1_3
ze_gris_v1_4
ze_gris_v1_5
ze_gris_v1_6
ze_gris_v1_7
ze_gris_v1_8
ze_gris_v1_9
ze_gris_v1_10
ze_gris_v1_10f
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MUSIC NOTICE:
The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.
The starting and ending song is by Jonathan Colling (CMR3) and is used with permission.
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