Counter-Strike Global Offensive: Zombie Escape - ze_Trainescape_Final_p2 on GFL
Counter-Strike: Global Offensive - ze_trainescape_final_p2 WIN on GFL (1080p - 60FPS)
● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd
● Server IP: 216.52.148.47:27015 (GFL)
● Download link: http://gamebanana.com/maps/97189 (CS:S version)
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* Map Info *
Creator(s) of the map: Archanor & DaReDeViL
Those who spent a lot of time playing Zombie Escape in Counter-Strike: Source will remember this map, as it used to come back quite regularly. It is a good intermediate, acting more simply and isn't too long. If you are wondering about the code to get to the helicopter, it's JEAN.
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* Skins (in video) *
SG 553: Atlas - StatTrack (Factory New)
UMP-45: Labyrinth - StatTrack (Factory New)
Nova: Candy Apple (Factory New)
R8 Revolver: Amber Fade (Factory New)
Knife: Default
FYI: My Karambit TrueFade (StatTrack - Factory New) is not for sale. It is useless to add me for a trade offer, I never accept any trade offers whatsoever. My knife will only be sold through OpSkins or BitSkins.
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GAMEPLAY MODE: Zombie Escape
Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.
If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.
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My Computer:
- Operating System: Windows 7 Home Premium 64-bit SP1
- CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
- RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
- Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
- Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
- Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz)
- Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)
- Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device
- Audio: ASUS Xonar D2 Audio Device
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TAGS:
ze trainescape
ze train
ze escape train
ze final escape
ze train final escape
ze_train
ze_final
ze_escape
ze_trainescape
ze_escapetrain
ze_escape_train
ze_final_train_escape
ze_trainescape_final
ze_train_escape
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MUSIC NOTICE:
The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.
The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is FromTheDust - Weightless by Argofox and is used with permission (https://youtu.be/2b05A6vwl5E).
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