Crash Team Racing - PCSXR-PGXP/Pete'sOLG2 xBRZ TWEAK - Widescreen 16:9 + Font Fix
A new widescreen 16:9 gameshark code was made by gamemasterplc, that fixes most of the text, by actually having fonts correctly scaled and positioned. Here it is:
Widescreen 16:9 basic font fix
8002305C 0C00
8002305E 2404
800230C6 000E
800230A0 7300
800230A2 0003
80022608 2080
8002260A 0800
8002260C 0000
8002260E 8451
80008200 0003
80008202 241B
80008204 0019
80008206 0371
80008208 8812
8000820A 0000
8000820C 8883
8000820E 0011
80008210 8984
80008212 0800
80008214 003A
80008216 2442
8006C2F8 0C00
80043168 0400
8004316A 2404
Currently, only the text is correctly scaled, with text boxes still stretched. FMVs and some character icons are also scaled correctly, but with a black space by the side. Still, it's much better to play with the timer and lap counter "not in the way" XD.
PCSXR-PGXP by iCatButler. Pete's OpenGL2 plugin tweak by tapeq. Widescreen cheat code by gamemasterplc (PCSX2 forums). Using widescreen gameshark code.
PCSXR-PGXP emulator (with Pete'sOGL2 TWEAK and OpenGL 1.78 plugins):
http://ngemu.com/threads/pcsxr-pgxp.186369/
Pete'sOpenGL2 plugin tweak (this version does not support PGXP):
http://ngemu.com/threads/peteopengl2tweak-tweaker-for-peteopengl2-plugin-w-gte-accuracy-hack.160319/
PSX Widescreen archive (cheat/game shark codes, need some editing to work on PCSXR-PGXP):
http://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches?pid=477709#pid477709
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