Create DARK SOULS in Unity ► EP. 119 FRIENDLY PHANTOMS (PT. 2)
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In this episode we write our friendly phantoms combat logic. We also add functionality to our A.I to allow them to switch aggro to which ever target has damaged them last. We make some small polish to the rotation during the combat stance state scripts, and we end with some A.I vs A.I combat testing.
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► EPISODE 120
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