Create ELDEN RING in Unity ► EP. 54 Sites Of Grace (Pt. 1)
In this video we create the base functionality for our "Sites Of Grace". We begin by dropping in a placeholder model. We then add the functionality to allow the player to "Activate" and "Rest" at the site. Activating saves the activation status to the player profile, whilst resting respawns all enemies in the world, and refills player health and stamina.
► Brazier Model
https://sketchfab.com/3d-models/brazier-5075b8536cd141b68b4b621bd0d18808
► Activation Animation
https://www.mixamo.com/#/?page=1&query=reach+out
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https://www.youtube.com/@SebbyGraves
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► ASSET STORE PAGE (Animations & Models)
https://assetstore.unity.com/publishers/58059
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► EPISODE 55
https://youtu.be/iQpkm31WaK4