Dark Souls 2 Curse of the Dark | Official Trailer | Classic PC Gaming 2020
Dark Souls 2 Curse of the Dark | Official Trailer | Classic PC Gaming 2020
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Curse is a negative status effect in Dark Souls II. When the player is within range of a curse source, they will slowly develop curse buildup, displayed on the screen as a filling bar. When the bar becomes completely filled, the player becomes cursed. Phantoms can not be cursed.
Effect
Once the player has been cursed, they will become further hollowed by one level, reducing their maximum health similar to if they had died. It is possible to be cursed multiple times, making it a priority to remove or escape the source of curse before it can cause the player to become completely hollowed. After being cursed 10 times, health will be reduced to a maximum of 50%. A curse buildup and cooldown will continue to occur if the player is still exposed to a curse source after being cursed 10 times, but no further penalties will be incurred.
Human players will still be able to summon and invade as per usual, but the health reduction will stay until the player completes a session with the (Small) White Sign Soapstone or a Human Effigy is used.
Curse Resist and immunity
A player's innate Curse Resistance is boosted by leveling up both the Attunement and Adaptability stats, and by certain armors and rings should the player equip them. The Perseverance miracle also gives a temporary boost to Curse resistance.
When a player reaches about 900 Curse Resistance, they become completely immune to Curse...
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