Dark Souls 2: SotFS - Played Like a Fiddle (Raw Clip)
One thing I love about DS2 much more than any of the other games is its level hazards and how several of them can actually be utilized in an invasion. It's not just one type of hazard either there are things like; exploding barrels, spiked walls, unique props that trigger events, moving platforms, switches that active traps, and a few others that I'm probably forgetting. Getting someone on one of the Iron Keep drop off platforms isn't easy but it never ceases to be humorous when it works.
Clip captured during a livestream on 2020.10.04
#DS2 #YouActivatedMyTrapCard #Invasions
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π Build Setup
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Level: 110, SM: 600,000 - 699,999
Starting Class: Knight
Vigor: 33, Endurance: 14, Vitality: 8,
Attunement: 50, Strength: 20, Dexterity: 20
Adaptability: 9, Intelligence: 3, Faith: 6
Weapons:
Reinforced Club
Cleric's Parma , Pyromancy Flame
Armor:
Hexer's Hood, Nahr Alma Robes, Penal Handcuffs, Drangleic Leggings
Rings:
Ring of the Living, Old Sun Ring, Clear Bluestone Ring +2, Ring of the Embedded
Spells:
Forbidden Sun, Great Fireball, Great Fireball, Fire Whip, Chaos Storm, Warmth
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