Dawn of Mana Speed Run (New Game - Easy) in 2:32:37 (Seg 1)
Dawn of Mana (Playstation 2) - Completed by Nicholas 'Sir VG' Hoppe on November
22nd, 2007.
Welcome to the beginnings of Mana.
Speed Run Rules:
*Completed from a clean save
*Easy Difficulty
*Segmented
*Takes Damage to Save Time
Dawn of Mana (aka Seiken Densetsu 4) is the tellings of the beginning of Mana,
as well as the birth of the Mana Goddess. The story is divided into 8 chapters
(with a prologue), following a young boy named Keldric (aka Keldy) as he
becomes the Hero of Mana. The game features the HAVOK engine, used in other notable
games like Kingdom Hearts and Half-Life.
Dawn of Mana is 1 of 3 games in the 'World of Mana' series, which also included
Children of Mana and Heroes of Mana for the DS. This game received a lot of
scrutany by people (even to the point of calling the game the worst of the World
of Mana games), but a lot I feel is unfounded. Personally, I thought Children
was the worst of the three, but that's my opinion.
I played starting with a clean memcard, due to fact that medal counts can carry
over between games, which would allow me to get extra emblems faster. This is
to adhere to SDA's 'Out of the Box' rules.
To assist in verifying, at the beginning and end of every segment (except the
end of Chapter 8) I display my current medal count totals to verify I'm not
doing anything outside of the run to improve my emblem earning progress. For
anybody who's casually watching this run, you can typically skip about the first and
last 20-30 seconds of every segment.
Prologue - More Than Friends
The prologue is interesting as it's the only chapter you can't replay, and
whose standings aren't recorded in the record stats (Easy as a whole isn't put in
the record stats, but prologue isn't listed on any difficulty).
The goal of the prologue is simple: follow a dumb little rabite named Buju,
which happens to be Ritzia's pet. Strangely, Keldy is pretty stupid and while
being able to outrun him, he doesn't ever seem to make a serious attempt to catch
him. Instead, at every stop I simply have to beat up a Mushboom that scares
poor Buju. Upon beating it up, Buju makes a happy heart and runs away (again).
Time: 00:02:59
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