Dawn of Mana Speed Run (New Game - Easy) in 2:32:37 (Seg 3)
Dawn of Mana (Playstation 2) - Completed by Nicholas 'Sir VG' Hoppe on November
22nd, 2007.
Chapter 2 - Lord of the Forest
2-1
There's one spot early on that, if you play the game, looks like a HUGE
shortcut. You see a tree and what looks like a short wall, which behind it leads a
path to 2-4. Unfortunately, there seems to be an invisible barrier preventing
you from jumping over the wall. Stupid Square Enix. :(
2-2
The demo of this game shows Keldy using the SRT to cross the broken bridge to
get to the other side. I have yet to be able to duplicate the technique, so I
take the next fastest route, the bridge to the left. There's a third way
across, accessible from the river, and while it's more direct then the left bridge
(it's just to the right of the broken bridge) it's much more difficult to
perform, and also slower due to the number of vertical jumps you need to make.
There's a dam to the right of the whole section, which if it was accessable would
allow for a great skip straight to 2-4, but alas...Square Enix hates speedrunners
taking shortcuts.
2-3
Pretty straight forward, until the end. There are two routes near the end.
The lower route leads you through the dam (back in 2-2) to head to 2-4. Or you
can slide a large object over and take the upper route, leading to a more direct
path to 2-4 (also skipping a cutscene). In comparison, the upper route is
considerably shorter, even for the time it takes to drag an object over and make
the slightly tricky jump up.
2-4
Since I've taken the upper route in 2-3, I've skipped about one-third of this
portion of the chapter. At this point it's pretty much go through the tree fort
to reach Treant.
2-5
Ritzia is here, talking with Treant until the Sword of Mana, which is locked
inside him, causes him to go mad. Keldy directs Chobee (a Chobin Hood) to take
her away from the battle field.
Grim Treant
As expected from a tree, it's very weak to fire. My Salamander Hexorbs, as
well as the various Bumpkins floating around, do great damage, but also open up
his mouth, allowing me to hit his vulnerable spot. Occasionally, I need to back
off from the mouth and hit his roots, as his mouth can become invulnerable to
the previous mentioned fire items (why, I don't exactly get). Though I don't
like the delay, destroying the roots does allow for more Bumpkins to appear.
Time: 00:07:51
Current Total Time: 00:17:44
New Emblem Acquired: Apprentice Sorcerer (125+ MP Medals) - Boosts staring MP
level, and raises it so it always starts on Lv 2 (giving me Purify and Healing
Light)
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