Deltarune Chapter 7 UST - DRAGON'S ROAR [Reupload 2]
[Third time's the charm, right?]
"Hey, make me say something stupid!"
This is the theme for my interpretation of the Roaring, which is triggered directly and intentionally by Susie.
Let me explain.
By the time of the end of chapter 6, Susie has been doing things to subvert the prophecy just for the heck of it, and this is the first of three motivations for Susie starting the Roaring herself, just to do it before the Knight does, to throw off the prophecy.
The second motivation is that Susie concludes that as a result, similar to how Dark Worlds are influenced by their creator's will, the Roaring itself is, and so it becomes the cool badass kind of apocalypse instead of the bleak hopeless one, and is thus also beatable without triggering the Final Tragedy.
(Though note that the Roaring does always result in an apocalypse, thoguh the exact variety of disaster varies).
Around the same time, since Chapter 6 is played largely as the Vessel, you gain control of Susie for chapter 7.
Now, for what the Roaring is like itself. My concept of the Roaring is inspired by the Qliphoth World from Persona 5, where the Dark Worlds fuse with the Light World in a catastrophic manner. Thus, there end up being Dark World mechanics such as battles in the Light World, and this song, like CORE, plays through them as well as being the overworld theme. This serves as the third and final motivation for Susie, being the progression of the "Ralsei being real" plotline introduced in Chapter 3.
I imagine that Chapter 7 will have a lot more in the way of goofy elements than Chapters 4-6, simply because of how... fundamentally conceptual the Roaring is, and that a cheery, lighthearted attitude by the characters serves as one way to fight the Roaring's despair. This is inspired by the Meteion boss fight from Final Fantasy XIV.
This also marks the first time the Rude Buster leitmotif returns since Chapter 3.
(Hopes and Dreams FLP by Nini)
(Rude Buster FLP by stormstudios1)
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