Desmume Libretro core - RetroArch - Filtering 2D elements onscreen with AA 2 pass shader

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Published on ● Video Link: https://www.youtube.com/watch?v=oAdY-52Zcyw



Game:
RetroArch (2022)
Duration: 1:40
4,896 views
56


Desmume only allows for filtering on textures mapped onto polygons, sprites and other 2D elements don't get filtered with xBRz.

However, using a frontend shader like Advanced Anti Aliasing 2ndpass, we can still smooth out these elements. This video shows you how to do that.

If the anti-aliasing effect is too strong for your liking, go to Shader Options, Parameters and adjust the values until you are satisfied with the look.

Specs:
Intel Core i7 7700k
Nvidia Titan XP
16GB RAM
Windows 10




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Tags:
Libretro
RetroArch
Desmume
Nintendo DS
OpenGL
Shaders
GLSL



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LibRetro currently has 4,166,464 views spread across 310 videos for RetroArch. Roughly a days worth of RetroArch videos were uploaded to his channel, roughly 62.45% of the content that LibRetro has uploaded to YouTube.