DFFOO GL (Dimensions' End: Entropy, Tier 4) Cloud, Y'shtola, Sherlotta
Shiva summon
Note: All 3 characters have their Bloom passives. All characters are c70. Cloud has his WoI passive (Deadly Rush – dispels buff with critical hits)
Achievement: Turns 102, Score 390,240, HP loss: 9,549, BRV Breaks taken 4
Stage Data: Tier Main Gimmick – No Debuffs
- Wave 1 – Catoblepas can petrify any ally with its Evil Eye. Since I did not bring debuff immunity. I practically try to Stone+ and delay with Cloud’s Finishing Touch and Cross Slash+. It has quite low HP. Avoid getting all 3 characters petrified or it will be game over.
- Wave 2 – Chimera Golem has LOTS of HP. I had to use 2x Crystal Generation here. It can gain buffs very quickly. Cloud’s WoI helps a lot.
- Wave 3 – Astaroth actually practically did nothing other than the Light of Sanction+ BRV attack before it is about to die.
- Wave 4 – Cray Claw is also quite weak. Remember to summon before you kill it as Ultima will lock your summon and prevent you from using it.
- Wave 5 – The Ultima will starts of Abnormal Field (which locks your summon if you haven’t used it), Holyja (AOE BRV). It will use Renew (restore HP back to 100%) when you damage to 50%. It starts of Redemption and Eschaton (AOE BRV+HP) and followed up Paranormal Field (AOE random debuff – Poison, Turn Rate Down and Paralyze (not trigger if character’s HP is above 50%). It will always follow up after using Redemption with Eschaton. (So, have that targeted character avoid getting broken). Try to target your heals after that. Otherwise, you waste a few turns like me to heal up so that you can clear the HP requirements 😊
Requirements: Score: 310,000 | Clear without KOs | Clear within 135 turns | Take 10,000 or Less HP damage
Waves:
1) Lunatic Catoblepas (Turn 10)
2) Lunatic Chimera Golem (Turn 40)
3) Lunatic Astaroth (Turn 49)
4) Lunatic Cray Claw (Turn 59)
5) Lunatic Ultima, the High Seraph (Turn 102)
List of viable characters:
- DPS: Cloud, Garland, Ultimecia, Vaan, Machina, Ace, Kuja, Noel
- Support: Y’shtola, Sherlotta, Deuce, Selphie, Krile, Rem
- Tank: WoL
Lunatic Catoblepas https://dissidiadb.com/bestiary/lunatic/706
- Evil Eye can petrify an ally. To break the petrification you need to either cure with Esuna (only Yuna) or kill it. A debuff immunity character (e.g. Selphie, Aphmau or Lenna) is preferred.
- BRV Attacks - Aeroga (AOE wind magic BRV), Death Eye (Reduce BRV to 1), Rush (melee BRV)
- Only 2 HP attacks – Back Kick (Melee HP), Drain Eye (Magic HP, Drain to restores it HP)
Lunatic Chimera Golem https://dissidiadb.com/bestiary/lunatic/488
- Battle Aspect: Steals BRV with multi-hit BRV attacks. Bring party members who can withstand the barrage, or reduce its attacks altogether.
- Very tanky.
- Use Quick Shift to changes its heads from Goat (weak vs. Fire), Lion (weak vs. Wind) and Dragon (weak vs. Holy) before shifting back to Goat again.
- Only when its Head is at Dragon, it does an AOE BRV+HP attack (Sandstorm). Otherwise its main attack is the Back kick (Melee ATK)
- Gains buff – Body of Steel (raises DEF), Heaven’s Cry (raises SPD). Gains aura at 75% and 50% intervals (Power increased…! - Raises ATK, DEF, SPD, INT BRV, MAX BRV
Lunatic Astaroth https://dissidiadb.com/bestiary/lunatic/707
- Uses + variants of its attacks after Revelation (Raises ATK, INT BRV, SPD)
- HP attacks are magic ST (HP Attack and Drain (drains HP))
- BRV attacks – Magic Slug (+ variant triggers Drain when break or attack broken target), Light of Sanction (+ variant has a fair chance of trigger Curse) and Wild Spear (+ variant will cause Drain when break or attacking broken target, inflict DEF Down)
Lunatic Cray Claw https://dissidiadb.com/bestiary/lunatic/700
- Gains aura at 75% and 50% (Tail raised high…! Raises ATK, DEF, SPD, INT BRV, MAX BRV)
- HP Attack is Wallop (Melee HP)
- BRV attacks – Tail Drill/+ (inflicts max HP down, grants DEF to Self), Slime (magic, SPD Down, Sap), Shake Off (Group melee), Scissor Grab (melee, ATK Down)
Lunatic Ultima, the High Seraph https://dissidiadb.com/bestiary/lunatic/708 (resist Holy, weak. Vs. Dark)
- Battle aspect: Take care of choosing when to summon, lest summoning be prohibited entirely.
- BRV – Redemption, Holy (ST magic), Holyja (Group magic)
- HP Attacks – Lunge (ST Melee), Holy Crush (ST Magic BRV+HP), Eschaton (BRV gain (if BRV less than Int BRV) Group magic BRV+HP, guaranteed hit)
- Renew – Restore HP back to max. Use it at 50% threshold. Gains auras at 75% and 50% (Holy power increased…! - ATK, DEF, SPD, INT BRV, MAX BRV)
- Fields – Abnormal Field (Prohibit summoning at once), Paranormal Field (after it Renew, grants random debuff (Poison, Turn Rate Down, Paralyze (Character won’t paralyze if current HP is above 50%)
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