DFFOO GL (Lithely Bends The Tail ~Cray Claw Raid~ SHINRYU) SHINRYU Sponges are Pain in My Ashe
Sherlotta FRBT Showcase ft. Princess Ashe
Party: Kain BT+ (WoL LD), Ashe LD (Seymour LD), Sherlotta FRBT+ (Cid Raines LD)
Strategy Note:
- I want to do a showcase of Lotta BT aura along with Ashe C90 rework.
- As the boss will do an HP attack (Scissors Grab) on the 2nd turn of their rotation, I have Kain use WoL LDCA to lock their attention to him while he is in the air. If I am unable to get Kain in the air, I have Ashe paralyze so Kain can find means to go back into the air later :)
- I have Seymour LDCA to negate the HP regen/ damage aura at the 79% HP threshold. Use Lotta FR BT phase after 79% HP threshold to push the boss HP down.
- Use Brother summon to negate the 19% HP threshold aura and finish off with a second Lotta FR
Brothers summon,
Note: All 3 characters are EX+3LB with their bloom passives, HG armor & their enhancement boards. Kain has his BURST+3/3, FR+3/3, LD & the following spheres - his own, Noel, Sazh (RF). Ashe has her LD & the following spheres - her own, Papalymo (RF), Lyse (RF). Sherlotta has her BURST+3/3, FR+3/3, LD & the following spheres - Lilisette (RF), PCecil (RF), Hope (RF)
UW: Ashe 5/5 UW, Sherlotta 5/5 UW
HG Armor+: Kain HG+3/3, Sherlotta HG+3/3
Force Level: Kain LV30, Ashe LV10, Sherlotta LV30
Calls: Kain BT+ (WoL LD), Ashe LD (Seymour LD), Sherlotta FRBT+ (Cid Raines LD)
Wave 1: Cray Claw x2 (completed on turn 24)
Score: 1818k
Boss Guide Video: https://youtu.be/D8vfoPpnXxM
Time codes
00:00 - Intro & Overview
03:08 - Commencement of the Fight~
SHINRYU Overview
- The Cray Claw has 85 million HP each.
- They are weak against thunder and absorb water.
- They are immune to max HP down debuff.
Force Gauge Effects
- Force gauge ≥ 40% - Boss SPD up 10%
- Force gauge ≥ 60% - Boss SPD up 20%, Party turn rate down 30%
- Force gauge ≥ 80% - Boss SPD up 30%, Party turn rate down 50%
Force Ability
- Shake Off++: guaranteed hit, AOE delay 1T. Sets own BRV to 100% of its Initial BRV
Force Time (5 turns)
Gains the following enhancements during force time:
• Boss gains HP damage bonus boost of 50%
• Boss gains BRV damage bonus boost of 50%
• Boss gains 50% turn rate up
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 49% HP threshold.
- The boss has a standard rotation cycle
a) Tail Drill - ST BRV attack, inflict -70% MAX HP Down for 5T. Grant self 150% DEF Up for 1T
b) Scissors Grab - ST BRV + HP attack, inflict ATK Down -30% for 3T
c) Slime - ST BRV attack. Inflicts 30% SPD Down & Sap (10% of boss MAX BRV) for 3 turns
- At the 79% and 19% HP threshold, the boss enters into defensive posture where it gains a yellow aura and the following properties
a) 1.7 million HP regen per field turn. Active during summon or BURST phase
b) 200% HP damage resistance.
- To break the stance, you need to delay the boss. The triggers are independent of each boss HP. Try to trigger them together where possible.
Fight Infographic:
https://drive.google.com/file/d/1b6JOjUsQyseaM2z5_4LdSKLAQVsP3uBV/view?usp=sharing
PDF Guide:
https://drive.google.com/file/d/1r8M7HngkB3QMnZ-hzYJ9kTKcR0Nz2mDo/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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