Sorry for the poor audio quality. My microphone broke and I used another one.
If you have a know a good, cheap microphone for voice recording, please post a suggestion in the comments.
Hello everyone!
This is the third episode of my game-development series, `Dive into C++11`.
In this episode we'll take a break from game development to delve into C and C++'s memory and lifetime management. We'll talk about automatic variable lifetime, pointers in general and dynamic memory allocation.
The intended audience for this tutorial/screencast are people who have some experience with C++ in general, and who watched the previous episodes. This episode may be very interesting for those with experience with C++ who want to learn more about variable lifetime and memory management.
I greatly appreciate comments and criticism, and ideas for future videos/tutorials.
Feel free to fork the game's source code at https://github.com/SuperV1234/Tutorials
and expand upon it: I may feature the best forks in a future video, if people enjoy the idea.