Divine Zelda Modeling - Part 12/15 - Detail Alteration

Channel:
Subscribers:
23,200
Published on ● Video Link: https://www.youtube.com/watch?v=DpJo0lXguWE



Duration: 4:30
657 views
9


IF YOU HAVE SUGGESTIONS, now is the time to mention them (in the comments below). If there are no suggestions, or if the changes are so minor that I can take care of them behind the scenes, I will move on to UV Mapping and texturing in the next videos.
In this video I remove unnecessary detail from some parts and add some detail to others. A lot of excess polygons on the top of Zelda's hair are removed, while most of the added vertices go into the arm dress drape things.







Tags:
zelda
skyward
sword
autodesk
maya
3d
model
animation
hylia
speed
modeling
character modeling
Autodesk Maya (Software)



Other Statistics

The Legend of Zelda: Breath of the Wild Statistics For LegendOfLinq

Currently, LegendOfLinq has 3,221 views for The Legend of Zelda: Breath of the Wild across 6 videos. His channel published less than an hour of The Legend of Zelda: Breath of the Wild content, roughly 1.22% of the content that LegendOfLinq has uploaded to YouTube.