Divine Zelda Modeling - Part 10/15 - Hairband Accessories and Hand Detail

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Published on ● Video Link: https://www.youtube.com/watch?v=oEVyYAS0qLE



Duration: 4:25
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In this video I model the hair decoration/accessory thingies and I add some details to Zelda's hands (I know it had to be painful for some of you to see the boxy fingers she had before). I discovered a neat trick for creating spiraling topology on a cylinder, making the creating of the hairband things much easier. On the hands I add a loop cut to the fingers, lengthwise, to give them six sides instead of four. I also add fingernails by extruding a single face on the ends of the fingers.




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Tags:
Skyward Sword
Zelda
Autodesk Maya
3d model
3d
character
character modeling
3D Modeling (Profession)
hairband
accessory
fingernails
polygon
polygon modeling
speed modeling



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