DmC reboot - Glitches/Bugs - Field Trip #03

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Published on ● Video Link: https://www.youtube.com/watch?v=DXyTmpw80A4



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more scraps! currently i'm taking a break with dOnte to focus on vergil. thinking of calling him vergin now thanks to a random YT user's comment or vid tittle i can't remember.

hate me if you want for the way i (questionably) randomly splice the vid but there are basically some groups of glitches & stuff, for lack of a better term.

/////mundus
- in DT, his arm cannon travels extremely slowly & he has a somewhat tendency to use it, sometimes up to 3 times continuously.

- his right arm 3 consecutive smack is actually target-able. & ricoshot has mundus-seeking property.

- there's a target somewhere below his face... only osiris can reach it. was it the thing i shot in a few vids back?

- AKheon should have a better explanation to the spawn location, but sometimes when i helmbreaker to pit after pulling the cart, dOnte continues to fall during the cutscene. over & over &...

- with frozen glide, mundus seems to follow dOnte as he stiffly... propels. but mundus halts when he roars.

/////phineas, some are just a bit too well comically timed
- last time i conspiratorially theorised of possible camera trickery, this time i activated both the 1st & last cutscene with hilarious consequences.

- dOnte respawns at locations where you set it to be.

- it seems that dOnte orbits to a fixed close-up camera. presumably if the camera, & not so much as dOnte, moves to its intended spot, the cutscene... returns to normal/foreground?

- not shown, but you can always retry from checkpoint as long as dOnte can still wildly flail around like a graceful ballerina.

/////misc
- triggering cutscene & training room in 3rd last mission = everything locks up, except enemy ai in training room & dOnte's reaction. had to quit.

- self frozen butcher, not unusual but butcher's kinda rare. for completion's sake.

- there are better method(s) for gun reset such as using stomp, angel jump is a technical issue still in question over its use & potential.

- i found that, but still in high doubt, that sometimes flying enemies floats down to their death, akin to falling. it happens to vergin's too.

- an efficient travel method. slow as hell, timing's difficult as hell, but at least my gamepad is happier & there's enough time make a coffee.







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