Doom 2 Reloaded - Map 19: Void Complex (UVMax 8:03)

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Published on ● Video Link: https://www.youtube.com/watch?v=AyhkrzyPD0E



Duration: 8:19
141 views
5


Source Port: GzDoom
UVMax, Pistol Start, No Saves
SoundFont Combo by @GoranObal
Executable file of the SoundFont Cover: (Midis used by DSDA Archive)
https://drive.google.com/drive/folders/1awxF174MSRHW5u07VshT2VILFXYS3FVj?usp=drive_link
ZDoom Hud addon: https://forum.zdoom.org/viewtopic.php?t=60356
Doom II Minor Sprite Fixing Project: https://www.doomworld.com/idgames/graphics/sprfix20
Doom 2 Reloaded on idgames: https://www.doomworld.com/idgames/levels/doom2/megawads/d2reload
Map Author: Andy Stewart (eschdoom)
Song Name: Sharpness Buzztone (Jean-Sebastien Gerard)
Difficulty: 5.5
Design: 5

Text File Description:
"You leave the warehouse feeling deeply disturbed by recent events. Your resolve to bring an end to the carnage is intensified. The UAC HQ shouldn't be too far away now."

I could've done a lot better on this, actually I think I could've gotten the record, but I am tired today and just went with the first exit because I wanted to get a video up. This map isn't worth the effort anyways. Did we really need another techbase? What happened to the city levels? I mean we get to kill a Mastermind on an opposite building with a little view but that encounter sucks and the view sucks too, not enough to count it as a city level. I would've liked this map more if it were placed earlier but it feels like filler here. I wish the final fight had more bite to it but you just get so many cells to evaporate that whole wave.
Again, not the official soundtrack, but this midi feels very misplaced here. Feels like it doesn't belong in Doom at all, or at least a cheery and upbeat map.
The map is fine, I am just annoyed today and want to get through this wad.







Tags:
Gaming
Doom
Doom II
Speedrun
gameplay



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