[Doom 2] Scythe X map08 "Solar power" UV-max 03:52
Pwad: scythex
Iwad: Doom2
Map: 08
Name: Solar power
Map author: Erik Alm
Skill: Ultra Violence
Category: UV-max
Time: 03:52
Kill count: 125
Executed with: PrBoom v2.5.1.1 -complevel 2
Video rec.&editing: Fraps3.4.7 + Sony vegas10 + avidemux
Made by / credits to: myself
Secrets:
1) 01:40 zerk+cells
2) 02:09 blue armour!
Nice map, but nothing new here, since all scythex maps are.. :) After the redkey jump was discovered by dew (I assume) the uv-max route could make use of this trick in order to get plasma rifle much earlier. This level counts several mancubus, cacos and many hitscanner well packed, which implicates rushing through the doors and hope in some good infighting is quite an idea. Sadly, for the dangers here, there isnt that much recovery items to not care about health at all. I decided to save the bluearmour for the latter part, and got the green one right away, as I sometimes ended without armour doing the viceversa choice. The jump was annoying for me, and I usually failed it a couple of times sadly. I tried to let the mancu in front of redkey door infight while waking up the chaingunners too, but that didnt always work. Actually I figured out this kind of ammo usage resulted for me the fastest, and so msot cells can be used right away, good. Sub 4min was tough to achieve, scored 4-5 04:0x before it.
DSDA record was 04:06 by Anima Zero.
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