[Final Doom] Plutonia Experiment map12 "Speed" UV-max 04:21

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Published on ● Video Link: https://www.youtube.com/watch?v=Uo2fXmEkh0k



Game:
Final Doom (1996)
Duration: 4:42
610 views
15


Pwad: -
Iwad: Plutonia
Map: 12
Name: Speed
Skill: Ultra Violence
Category: UV-max
Time: 04:21
Kill count: 93
Executed with: PrBoom v2.5.1.4 -complevel 4
Video rec.&editing: Fraps3.4.7 + Sony vegas10 + avidemux
Made by / credits to: myself

Secrets:
1) 01:13 teleports to the supercharge
2) 02:22 teleports to the bluearmour

After having played "Velocity" from plutonia revisited community project (Prcp.wad) I wanted to give a go on this map, which is pretty similar in terms of kind of fights, difficulty... and name ;p
The wood-theme with the presence of lots of teleporters, strong monsters, open areas with enemies from everyside, gives good possibilities to choose which enemies to clear, and where instead look for some infight and return later on. This is the first map I actually played intensively from plutonia, as I didn't spend much time on final doom wads somehow.

The whole map is rather hard for the tricky rapidfire monsters disposition and the lack of armour in the first minutes of playing. Many situations can turn into deadly ones, with some unlucky monster behaviour (a PE spawning tons of souls, a baron of hell moving in the way etc..) or (even small ones) mistakes from the player. The rockets amount is fair, but using them is very dangerous most of the run. A good weapon usage and good tactics are anyway the keys to reach the exit line in one piece. I made some route changes from Anders's DSDA previous record 04:55 which allowed me to save some time. His first half of the demo was very fast, with good co-operation from monsters killing each other and good rocket damages, but in the end he wasted some time with the BFG and a few minor flaws. The cyberdemon can act friendly if cacodemons are near, inducting interesting and useful infightings, but that occurred rarely in my case. The hardest part is the end with all the chaingunners "guarding" the final switch. I originally intended to use BFG elsewhere, but I found it very difficult to survive without at least a shoot there. My first exit was a 05:01, then a 04:44, 04:34 and then this 04:21. Sub 4min and half was my personal aim.

Recorded for the beginning of the new year, on 01/01/2012 btw :)
After a few days I'll return uploading more regularly, I wanted to give some more "show" to those 2 demos actually.




Other Videos By blob1024


2012-07-17[Final Doom] Plutonia 2 map28 "The bloodwall" UV-max 11:48
2012-07-07[Final Doom] Plutonia 2 map33 "Chocolate" UV-max 08:19
2012-05-10[Final Doom] TNT Evilution map23 "Lunar mining project" UV-max 03:03
2012-04-21[Final Doom] TNT Evilution map17 "Processing area" UV-max 02:56
2012-04-09[Final Doom] TNT Evilution map15 "Dead zone" UV-max 03:13
2012-04-06[Final Doom] TNT Evilution map13 "Nukage processing" UV-max 04:20
2012-03-31[Final Doom] Plutonia Revisited Community Project map18 "Phantom silence" UV-max 08:07
2012-03-24[Final Doom] Plutonia Revisited Community Project map16 "Gambit" UV-max Marathon to 04:36
2012-03-17[Final Doom] Plutonia Revisited Community Project map11 "Will you be my NME?" UV-max 15:12
2012-02-29[Final Doom] Plutonia Experiment map12 "Speed" -SHIT DEMO-
2012-02-19[Final Doom] Plutonia Experiment map12 "Speed" UV-max 04:21
2012-02-06[Final Doom] Plutonia Revisited Community Project map12 "Velocity" UV-max 03:04
2012-02-04[Final Doom] Plutonia Revisited Community Project map04 "Emerald pools" UV-max 04:09
2012-01-31[Doom 2] Scythe X map08 "Solar power" UV-max 03:52
2012-01-29[Doom 2] Scythe X Map09 "Holding area" UV-max 05:01
2012-01-28[Doom 2] Scythe X Map10 "The encounter" UV-max 01:57
2012-01-27[Doom 2] Community chest 2 Map31 "Ideè Fixe" UV-max 02:21
2012-01-26[Doom 2] Community chest 2 Map30 "In threes" UV-max 01:58
2012-01-23[Doom 2] Community Chest 3 Map28 "Token Arch-Vile" UV-max 05:38
2012-01-23[Doom 2] Community Chest 2 Map01 "The furnace" UV-max 01:12
2012-01-21[Doom 2] Doom Core Map32 "Like a fist" UV-max 07:58* read notes



Tags:
doom
doom2
run
wad
teleport
kills
frag
secret
complevel
megawad
map
level
dsda
speedrunning
speedrun
record
uv
max
speed
ultra
violence
id
software
HQ
gameplay
hell
on
earth
marine
custom
pwad
iwad
fps
games
hero
doomworld
community
Doom
II:
Hell
On
Earth
(video
Game)
Id
Software
First-person
Shooter
plutonia.wad
plutonia
experiment
12
final



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