DOOM 4 | Nightmare | Mission 12 | Vega Central Processing - I AM VEGA | Gameplay - Let's Play
To close the well we need to get back to hell, the only way to do so right now is by producing a large blast of argent energy and the only way to do so it to sacrifice VEGA, Vega Central Processing is a large facility frozen in ice to keep the base from exploding out of heat.
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► Soo Neo, what happens today ? Well I'm glad You ask!! ツ
Welcome back everybody! To Let's Play DOOM 4 Mission 12 – Mission 12: Vega Central Processing – I AM VEGA. The Final level back on mars of DOOM 2016, here we need to fight our way in to VEGA processor room but before that we need to make sure to destroy the cooling facilities in order to make VEGA explode, by doing so the blast will tear up a rift in dimensions and allow us to go back to Hell once again to close the well for good.
For comeplete completion of the level you will also want finish the following mission challenges.
Variety is the spice of death III - perform 5 different Glory Kills on imps. This means you will have to perform 5 different Glory kills (from different angles). Try and kill them while approaching from the front, rear, side, above, and next to a wall. Not that hard of a challenge even on nightmare difficulty as imps are the most basic enemy in DOOM and You will find them in almost every room in mission 12.
Gore Pinata and you need to kill 3 demons with a single grenade. A good spot to do this is after you pick up the Quakeguy collectible. You will find yourself on some walkways above a group of imps that will not notice you. Drop a grenade here for an easy challenge completion. As the imps before they realise what is going on or before you will be alble to agro them for combat will be long gone and forgotten.
My teeth are sharper and you need to kill a Cacodemon with a chainsaw. You need three fuel for this and for the Cacademon to be in reach. You may have to run a little bit around to force the demon to get closer to the ground and be alble to perform a jump on him. Remember you can try to get him to lower parts and them jump on him from higher ground – that will also work.
The level itself is not that long and the only problem may appear at the very end of mission 12 I AM VEGA as the DOOM marine will face a large room starting with two Barons of hell right away. Make a quick use of the BFG cannon and make yourself soon rom to fight the other demons that will spawn shortly after the Barron's are down. Also the room with the cooling devices may serve as a little problem.Every time You deal with one of the devices it will spawn new set of demons and getting overrun on Nightmare in DOOM may not be the right way to deal with Mission 12: Vega Central Processing. There is little to be said, as the facility is almost as the previous ones made on Mars levels, locked large rooms with verity od demons from smaller to big one, lacking the barons of hell for the most part until the end and large amounts of hell knights along with imps. By this point You should have a set priority of targets set in Nightmare difficulty, Summoners, pinkies are as always the biggest threat and should be dealt with asap. While the imps dangerous in numbers won’t be able to use the big fireball if you hide around the corner all the time, the possessed troops of Hell don’t even serve as a threat more of a backup medkits during the gameplay of DOOM by now.
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Here are some other playlists You may like:
► Let's Play Dying Light: The Following
https://www.youtube.com/playlist?list=PLGVUY_eDbXvC-FTSSSkeyqKwnZeeIdFVJ
► Let's Play Dark Souls 3:
https://www.youtube.com/playlist?list=PLGVUY_eDbXvA-WkYLXF4a7CE9m5Lq1s-p
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Outro song " Stepping Along the Sky " was made by teknoaxe https://www.youtube.com/watch?v=SjTaMqGnvSs