(Doom II) Eviternity 2: Map 32 - Charge (UV-Max) [w/ Commentary]
Considering i'm overdue heavily on uploads, i've technically failed the resolution. But in all honesty, who cares about a bunch of goals you set yourself to try and stay engaged with doom gameplay? I will at least make up for it, so the next 2 weeks will have two commentary uploads, that way I can somewhat get up to par with what I should be at.
I love this map, the combination of heavy scenery and intense thrill in combat really gets you going. This map could potentially go under the category of slaughter, however that would be more about the last fight and the pinky rush than anything else.
The secret for this map is phenomenal, it's nothing like i've seen before and I really wish they incorporate this kind of stuff more in other wads. Not only is it rewarding in the sense you get a strong weapon after, but it also rewards the player by feasting their eyes on the unseen giant door or the massive drop, or the fight with the gold astral caco.
This map also has one of my favourite MIDIs in the game, it paired with the combat of mowing as many enemies down as possible makes it a joyride to play. Charge definitely deserved to be in the secret slot, but unfortunately we won't get a unique map such as this one for a long while. Not until the last episode at least.
Link to wad: https://eviternity.dfdoom.com
Link to sourceport (DSDA): https://github.com/kraflab/dsda-doom
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