[Doom II] Preacher MAP09: Crown of Thorns - no monsters 100% secrets in 2:13

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Map: Crown of Thorns (PREACHER.wad MAP09)
Category: NoMo 100S (-nomonsters with 100% secrets)
Time: 2:13.23
Source Port: dsda-doom v0.10.0 (-complevel 9)
(exported to video using PrBoom+ 2.5.1.5 because I haven't bothered setting up dsda-doom for -viddump yet)

I felt bad that there was no demo for this map, but I haven't been able to get a UV Max of it, so I settled for a NoMo 100S as filler. Some notes about the run:

From the start I run straight backwards into the teleporter to ensure a consistent starting location, similar to my MAP08 UV Max.

There is a faster route from the blue key to the red key that involves taking the outer path at the edge of the map and then squeezing through a gap between a fence and a wall to rejoin the path I took. I gave up on doing this because I wasn't able to make it through that gap consistently, and I was already having enough trouble with the IoS. Either way this wasn't going to be a super optimized run, I didn't even use SR50.

The walls around the Romero head lower when you enter its arena. When you press the button at the far side of the arena, the head starts to move up and down, but it'll only go down to the height of the surrounding walls, so if you press it too early it'll remain too high to hit. I used a visual cue (the textures on the column being revealed by the lowering walls) to time the button press so that the head would lower to a height where I could hit it from the top of the steps, but it's a finicky process since the height of the head is much lower than its sprite suggests. If you play this map "normally" and press the button after everything has fully lowered, you'll need to descend around four steps to hit the head.

Find the rest of my Preacher playthrough in this playlist:    • Preacher UV-Max  

You can download Preacher from the /idgames archive here: https://www.doomworld.com/idgames/lev...







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