Doom Wads/Mods #363:Valiant

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https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/valiant Ever since I sat down to try Vanguard and Ancient Aliens, Skillsaw's mapping has stood out for me in my mind, because of his attention to huge wide open areas, curvey techbases and various other mapping quirks and yes, ammo starvation, This wad was supposed to have been the first ever episode of my Cacoaward special from Season #3 but I decided to wait since I had selected the jokewad Run For It!, That's right kids and adults.. It's time to tackle.. Valiant.

Released on May 30th 2015 and honored as one of the 2015 Cacoaward Winners, Valiant is a 32 level megawad broken into 5 episodes, the storyline follows "Project Valiant", A mysterious new mutagen and virus that could infect and kill all on Earth if it reaches the planet, and like Ancient Aliens, The megawad has a DeHackED file with a lot of new monsters, sounds and various other changes, Like for example, our pistol fires faster and looks like an automag and our ammo carrying has changed to twice as much vs the vanilla backpack.

Valiant is not a easy Megawad by any means (not that any are, exactly) but those custom monsters make all the difference on higher skills, Super Imps are one of the most infuriating custom monsters I've seen in a doom wad, Their fireballs were what killed me most of the time, and later on Valiant does go towards Scythe II style ambushes but I love this wad, Its one of my most played wads and I'd recommend it to anyone looking for a challenge.







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