Doom Wads/Mods The Rejected #14:Dark7

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https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dark7 The more I look back, I can see how Zdoom has changed throughout the years when source ports began to show how levels could be bigger and how mods could change Doom into something different or look that different, So with that in mind, It's time to give the credit due to another rejected file that has been tossed from 5 different seasons.

Dark7 was authored by Gunrock (Bryant Robison) and released on December 11th 2002, given a honor as one of the top 100 wads of all time, placing 4rth out of 10 with its Mission pack addon also being honored. Dark7 is a 7 map mini episode that mimics objectives or needs in a vein similar to 007 Tomorrow Never Dies or Syphon Filter. The mapping of this wad is all about metal areas with additional areas to give flavor like ice zones, there's a few parts that frustrated me due to ammo issues, but I found it pretty solid.

[[Dark7 was supposed to be in my Cacoaward special in season 3 but I cut it in favor of Run for It, This was due to my struggle to get Dark7 to run via Zdoom under recommended settings alongside the mission pack as I had planned to do both together for a episode. Likely in the future, Mission Pack for Dark7 will be tackled]]







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