Downwell's Dual Purpose Design
In this video, I'll explain why I think Downwell is one of the most elegant games made in a long time.
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Recommended reading / viewing:
Polygon: "Downwell is the best game I've played in 2015"
http://www.polygon.com/2015/10/16/9550205/downwell-is-the-best-game-ive-played-in-2015
GDC Vault: "Designing Downwell around one key mechanic"
https://www.youtube.com/watch?v=M8SwpDKAWdg
snomaN Gaming: "You Need to Play Downwell"
https://www.youtube.com/watch?v=pxUY9xUU_ec
Games shown in this episode (in order of appearance):
Downwell (Moppin, 2015)
Spelunky (Derek Yu, 2012)
Music used in this episode:
Uroboros (Downwell, Eirik Suhrke)
Razor Girl (Downwell, Eirik Suhrke)
Broken Ghost (Downwell, Eirik Suhrke)
Mochi Yasan (Downwell, Eirik Suhrke)
Lustre (Downwell, Eirik Suhrke)
Credits (Downwell, Eirik Suhrke)
Contribute translated subtitles - https://amara.org/v/C3BF2/