A Deep Dive into Star Fox Zero's Controls
Star Fox Zero has a bizarre control scheme, seemingly made to justify the Wii U gamepad. In this deep dive critique, I look at what Nintendo and Platinum were trying to pull off and see where they succeeded - and where they failed.
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Games shown in this episode (in order of appearance):
Star Fox Zero (Nintendo / PlatinumGames, 2016)
Star Fox (Nintendo, 1993)
Star Fox 64 (Nintendo, 1997)
Space Harrier II (Sega, 1988)
Star Fox Assault (Namco, 2005)
Kid Icarus: Uprising (Project Sora, 2012)
Sin & Punishment: Star Successor (Treasure, 2009)
Ratchet and Clank (Insomniac, 2016)
Duke Nukem Forever (Gearbox, 2011)
Starhawk (LightBox Interactive, 2012)
Splatoon (Nintendo, 2015)
Affordable Space Adventures (KnapNok Games, 2015)
ZombiU (Ubisoft Montpellier, 2012)
Dirt Rally (Codemasters, 2015)
Bayonetta 2 (PlatinumGames, 2014)
Star Fox Command (Q-Games, 2006)
Donkey Kong Country: Tropical Freeze (Retro Studios, 2014)
The Wonderful 101 (PlatinumGames, 2013)
Uncharted 4: A Thief's End (Naughty Dog, 2016)
Music used in this episode:
Corneria (Star Fox)
Controls (Star Fox)
Continue (Star Fox)
Course Select Map (Star Fox)
Select Screen (Star Fox 64)
Corneria (Star Fox)
Title (Star Fox 2)
Other credits
Nintendo: "Corporate Management Policy Briefing"
https://www.nintendo.co.jp/ir/en/library/events/140130/
Nintendo UK: "Star Fox Zero – Dev Team Interview: Part One"
http://www.nintendo.co.uk/News/2016/May/Star-Fox-Zero-Dev-Team-Interview-Part-One-1106940.html
TIME: "9 Things Shigeru Miyamoto Told Us About the New Star Fox"
http://time.com/4245215/starfox-wii-u/
USgamer: "Star Fox Zero in Hindsight"
http://www.usgamer.net/articles/star-fox-zero-in-hindsight-the-developers-on-the-controls-the-decision-not-to-include-multiplayer-and-the-future-of-star-fox
Polygon: "Star Fox Zero is about trying new things — whether old-school fans like it or not"
http://www.polygon.com/2016/4/22/11490570/star-fox-zero-interview-star-fox-guard-nintendo-platinumgames
Reviews:
http://www.wired.com/2016/04/star-fox-zero-review/
http://www.theverge.com/2016/4/20/11466826/star-fox-zero-review-nintendo-wii-u
http://www.thenational.ae/arts-life/video-games/game-review-tricky-controls-keep-star-fox-zero-from-taking-off
http://www.standard.co.uk/stayingin/tech-gaming/star-fox-zero-wii-u-review-unusually-unintuitive-controls-for-a-nintendo-title-a3231901.html
http://www.cityam.com/239885/star-fox-zero-review-a-multi-screen-mess-that-asks-too-much-and-gives-too-little
Star Fox 64 100% Speed Run Leaderboard
http://www.speedrun.com/sf64#100
Zallard1 on Twitter
https://twitter.com/zallard1sda
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