Hitman, and the Art of Repetition
You'll probably suck at Hitman when you first play it. But that's okay: the game makes deft use of repetition to turn you into a master player, and close the skill gap between you and protagonist Agent 47.
Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit
Recommended reading / viewing
Writing on Games: "Is Hitman's Episodic Nature Actually Beneficial to the Game?"
https://youtu.be/SYiUb_Pr9k8
Games shown in this episode (in order of appearance):
Hitman (iO Interactive, 2016)
Batman: Arkham Knight (Rocksteady Studios, 2015)
Mirror's Edge (EA DICE, 2008)
Red Dead Redemption (Rockstar San Diego, 2010)
Dark Souls III (From Software, 2016)
Music used in this episode:
Thoughts Alive, animeistrash
Runaway, animeistrash
Syrup, animeistrash
Thoughts Alive, animeistrash
Syrup, animeistrash
animeistrash - Thoughts Alive
https://animeistrash.bandcamp.com/album/thoughts-alive
Other credits
TheKotti - "HITMAN - Sapienza Chain Explosion"
https://www.youtube.com/watch?v=sNG6Ex7a2EI
Contribute translated subtitles - https://amara.org/v/C3BF6/
Other Videos By Game Maker's Toolkit
Other Statistics
Hitman Statistics For Game Maker's Toolkit
At this time, Game Maker's Toolkit has 727,685 views for Hitman spread across 1 video. Less than an hour worth of Hitman videos were uploaded to his channel, making up less than 0.62% of the total overall content on Game Maker's Toolkit's YouTube channel.