[Escape] #26 - Transporter Room || Zero Time Dilemma (Interactive, 100%)
Part 26 of my interactive 100% playthrough of Zero Time Dilemma on PC.
This... exotic room features the most complex puzzle of the game. However, it is also a very logic-oriented puzzle, so if you have the talent to bend logic to your will, it shouldn't be too bad.
Here are some explanations about the puzzles of this room:
—— Alien Numerology ——
This puzzle can be started by selecting the "Question" button in the holographic book. The button appears after reading "Chapter 2".
The objective of this puzzle is to find out what numbers each of the 13 cards we found earlier represent, from 0 to 12. Let's start with what we know. The wind card equals 0, so let's put it in. According to "Chapter 2" of the holographic book, cards with multiple symbols equal the multiplication of said symbols. Since these cards have mathematical connections between them, let's do those, okay? We have a "3 moons" card. What number between 1 and 12 can be multilpied by itself three times and not exceed 12? There's only two possibilities: 1 and 2. However, 1 makes no sense, since all 3 moon cards would equal the same thing, so the answer is obviously 2. Now that we know the moon symbol equals 2, we can calculate the "two moons" card to be 4, and the "three moons" card to be 8.
Let's continue with the human cards. There's a "two humans" card, so which of the remaining numbers can be multiplied by itself and not exceed 12? Only 1 and 3 fits the description, then again, 1 makes no sense, so 3 it is. With the human symbol meaning 3, we can deduce that the "two humans" card equals 9, the "human & moon" equals 6 and the "human & two moons" equals 12.
Finally, the star cards. There's a "star & moon" card, so which of the remaining numbers, when multiplied by 2, doesn't exceed 11 (since 12 is already taken)? Only two numbers can fit, 1 and 5. 1 doesn't work here either, so it's 5. With the star card being 5, we can deduce that the "star & moon" card is 10.
At this point, only three single symbol cards remain: the "birdman", "flower" and "sun" cards. The remaining numbers are 1, 7 and 11. Which is which? We can't deduce anything more without a little extra help. It's time to head to that pentagonal device on the desk. This device lets you compare cards with others. All you have to do is put a card on it, and it will automatically compare it with another card of the deck. If the compared card is stronger (have a higher number) than yours, your card will be virtually destroyed. If it's the reverse, it's the compared card that will be destroyed. And if both are the same card, the two will be destroyed. The comparison will always be the same, there is no random elements into this, so if you want other points of comparisons, simply change the card you put on it. After a few tries, you should be able to deduce the numbers of these last cards. All you have to do from there is return to the book and fill the last blank spaces. Doing so will boot up the 3d printer.
—— Starting Up the Nucleus ——
You can start this puzzle by interacting with the nucleus after reading "Chapter 2" from the holographic book. However, to do any actual progress on this, you'll need a fully functional converter device, which can be built with the two wheels obtained from the 3d printer.
The objective of this puzzle is to enter the same number the nucleus is holographically showing us in its input panel. However, the input panel only has four slots, while the holographic number has 5 digits, so we'll need to do a bit of conversion. To do so, we got 2 wheels from the 3d printer: one with cards from 0 to 9, and another with cards from 0 to 12, so we're basically translating the base-13 numerology to a more common base-10. Those two wheels can be set on the incomplete device on the desk, and we'll have a converting device ready for the task at hand.
Going back to the nucleus, the holographic number represents 27,951. What you need to do is translate these five digits to card symbols, input them on the horizontal axis of the converting device and then turn the lever. The vertical axis will cough up four symbols. Simply note these down and input them in the exact same order on the nucleus. Doing so will activate it and conclude the escape!
Playlist of the playthrough:
https://www.youtube.com/playlist?list=PLOjlX2JnE0k4_RdwINnTXbmnXDwL_Z4ig
Feel free to like and subscribe if you enjoy my content! It's really appreciated and will help me record more games and maybe even other gaming platforms in the future!
The game and music used in this video are not under my copyright. Copyrights for these belong to their respective owners.
Other Videos By Squish Gaming
Other Statistics
Zero Escape: Zero Time Dilemma Statistics For Squish Gaming
At present, Squish Gaming has 41,711 views spread across 61 videos for Zero Escape: Zero Time Dilemma, with his channel uploading 19 hours worth of Zero Escape: Zero Time Dilemma videos. This makes up 1.79% of the content that Squish Gaming has uploaded to YouTube.