Part 29 of my interactive 100% playthrough of Zero Time Dilemma on PC.
Welcome to the history where no one died... yet. Zero seems to have locked everyone in their ward's Decontamination Room. But for what purpose? Something tells me we'll soon find out...
Note that the dream scenes at the beginning are optional. If you want to trigger them in your game, you need to have your votes at the beginning set up so one team dies, and then start the FCFS segment of that team.
——Interactivity Chapters——
0:00 – Be ready to click anytime! This video is interactive!
10:35 – Choice!: Will you press the button?
10:47 – Don't press (Option A)
12:28 – Press (Option B)
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The game and music used in this video are not under my copyright. Copyrights for these belong to their respective owners.
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