Explosions in the Dark | The Edge of Time | Part 32
How does one make these infernal demolitions expert more challenging to fight? That's right, put them in the dark! Absolutely bonkers.
Good thing I got IR goggles up the wazoo from Episode 1, warping straight to this map empty handed would've been a miserably terrible idea. Also good that there's atleast some room to waltz around these walking deathsticks, thanks for that.
Mods Used:
The Edge of Time: https://forum.zdoom.org/viewtopic.php?f=19&t=58704
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
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