Culture Shock Infinite | The Edge of Time | Part 29
In my hands, I play mods, going through them as I please. If I wish, I can drop it all. Around me is a constantly renewing empire of updates. From my tiny room, lines of input pass through the keyboard down to the monitor in front of me. My wisdom will become actions that affects the fates of everyone in it. Out of the chaos, they will either be executed or be cancelled, waiting for me to command their actions. I am weirded out with this vision. An imbecile: the title suits me well.
And so, I once again travel down the Groundhog Mod tale. How can I say no to a revolver and a new map at that?
On another note, MOVING TIMESKIPS! I had planned for this before hand and prepared well this time. Fancy sounds require fancy effects after all (well, relatively fancy in my teensy lowly editor skilltree anyways).
Also noticed a small switch texture misalignment in the previous episode: https://imgur.com/wAYlIvS
That is all.
Mods Used:
The Edge of Time: https://forum.zdoom.org/viewtopic.php?f=19&t=58704
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
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