Hideous Destructor Multiplayer | Monuments of Mars | Midway to End, Almost Enough But Not So
This one's a bit tricky to explain. I didn't have enough space at first to record the whole session, only really did after I had cleaned up my other recording files, which was after going through Forest Swords.
The three of us were initially playing Forest Swords at first. It went somewhat rough, the first map was filled with a crowd of enemies and two archviles, didn't help that Dude had to reconfigure his keybinds due to the famous GZDoom quit-at-launch-lose-all-keybinds bug. Around the second map Yosh joined and made us a 4-man team. Despite that however, the map continues to be tricky with marines and some very dangerous falls, had to restart that one, succeeded finally. We got pretty far before the mapset starts chucking hordes of enemies plus a cyberdemon at us. We decided to call it in then. We were picking a new mapset to run when Dude had to leave, reducing us back to a 3-man team, and now here we are.
A bit unfortunate that I got nothing out of Forest Swords, but there were some interesting fails, like "throwing a grenade right next to an incap friend" interesting. I won't name names.
Mods Used:
Monuments of Mars: https://www.doomworld.com/files/file/19073-monuments-of-mars/
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
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