Factorio 0.16 All Items - Weapons and Ammo
Here is more Factorio All Item Train!
Having made alsmot everything on the first three tabs of crafting except for science and used up fuel cells, we are now starting on military crafting.
We start off producing the different weapons. I set up a blueprint that has two assemblers for each of the weapons, except for handguns which produce twice as fast, so we only have one handgun assembler. So after belting in all the needed materials, we make each of the weapons at about 80 per minute. Since the stack in groups of 5, this will fill the train car quickly.
We then go on the make the various ammo types that these weapons take, which is actually quite varied! We start off with shotgun ammo, of which there are two types. There are 4 assemblers for each type, with the piercing ammo taking two rounds of normal ammo and more than twice the time, but with more speed modules on the piercing ammo, we have them producing at closer to the rate that they can input, with about 550 normal rounds and 250 piercing rounds a minute.
We then go across the bus and and set up flamethrower ammo production with 7 chemical plants producing it from light and heavy oil. We end up producing about 500 a minute.
Then we make gun ammunition, all three types. we have two assemblers making the standard ammo type, five making the piercing rounds, and 14 assemblers for the uranium rounds. This ends up to be about 550 normal rounds a minute, 450 piercing rounds a minute, and a bit above 400 rounds of the uranium round a minute.
Next, because we are already making tanks, we make cannon shells, of which there are 4 types, normal shells, explosive shells, and then uranium and explosive uranium shells. We have 3 assemblers for each, and each line has a small explosive production at it's beginning. This produces about 3 shells a second for the basic shells and 2 a second for the uranium shells.
Finally, we set up rocket ammo and atomic bomb production. This also has a small amount of explosive production, and then 4 normal rocket assemblers and 2 explosive rocket assemblers. These are followed by 6 atomic bomb assemblers, however, despite looking like the rockets, the don't use rockets in their production. This ends up producing about 250 normal rockets a minute, 120 explosive rockets a minute, and about 69 atomic bombs a minute.
Finally we set up artillery shell production. They need explosive tank shells and more explosives in addition to some radars to produce. So there is one sulfur producing chemical plant feeding 16 explosive producing chemical plants, nine explosive shell assemblers and one radar assembler all feeding four artillery shell producing assemblers. This produces a bit over 120 artillery shells a minute!
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