Factorio 1.0 "There is no Spoon" By Fair Means - Challenge map
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Factorio "There is no Spoon" on Default Settings: The Ultimate Step-by-Step GUIDE!
This 'normal' playthrough has been discontinued, and replaced by a structured step by step GUIDE, with which you yourself can get this achievement!
Part 1 ends at green science, so feel free to continue watching from part 2!
Part 1: https://youtu.be/LSyrbPsnNGo
Part 2: Available friday 16-10!
Part 3: Available friday 23-10!
Download the Ultimate Step-by-Step guide HERE: (excel file)
https://www.dropbox.com/s/wdlfsadwc1il1kd/Factorio%20There%20is%20no%20Spoon%20on%20Default%20Settings%20-%20The%20Ultimate%20Step-by-Step%20GUIDE.xlsx?dl=0
If you enjoy my work, consider joining me on Patreon or buying me a cup of coffee:
Patreon: https://www.patreon.com/MichaelHendriks
Coffee: https://paypal.me/MichaelHendriksYT
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Self-imposed rules:
- DEFAULT MAP SETTINGS (no tweaks, so biters on, research Q off (why god why), etc)
- NO BLUEPRINTS from the blueprint library/other games
- NO BOTS, no trains (self build everything, not even personal roboport!)
- NO TURRETS! (at all! Yes, also no gun turrets!)
Map generation:
Video Map seed: 1212558549
Playing on a random map?
Most important features:
- Can you build without obstructions? (cliffs, forests, water, nests)
- Are there enough resources nearby? (oil, extra iron and copper)
Secondary features (bonus points but not requirements):
- Do the starting resources not overlap?
- Are there forests which absorb pollution?
- Are there not too many enemies?
Roughly plan out how your base is going to look:
- Main bus area
- Smelting area
- Power
- Oil processing
- Secondary resources hook up
- Memorize where the nearby nests are outside the starting area
(so you can guesstimate if any off-screen pollution is reaching the nests)
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