Factorio Tutorial #4 - Red and Green Science
In this episode I explain my take on red and green science production. I also go through determining how many labs we need to consume the science packs as fast as they are being made (at least until we research lab speed, that is).
This is a tutorial let's-play series in Factorio version 0.15. This series is aimed towards newer players, or those who have been away from the game for a while. I will spend more than the usual amount of time explaining what I'm doing and why. The goal of this playthrough is to get to a fairly quick single rocket launch. I am playing without mods, and enemy bases are set to "None" (no biters) to put the focus on base-building.
If you have any questions or suggestions, please let me know in the comments.
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Factorio version: 0.15.xx latest experimental
Map Exchange String: https://pastebin.com/nEG0t2hk
Mods: none
Resources:
Factorio Calculator for this base (Kirk McDonald) : http://bit.ly/2hO5Ns8
Factorio Cheat Sheet for 0.15 (DDDGamer): http://bit.ly/2yBdRqH
Follow me on Twitter: https://twitter.com/TuplexGaming
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