Far Cry 6 won’t feature ray tracing on Xbox Series X and PS5
‘Far Cry 6’ won’t feature ray tracing on Xbox Series X and PS5, Ubisoft has revealed.
In an interview with Wccftech, Stephanie Brenham, Ubisoft 3D Team Lead Programmer stated that ‘Far Cry 6’s ray tracing will be a “PC only feature.”
As well as news of ray tracing being absent in the next-gen consoles, AMD’s FidelityFX Super Resolution feature will only be available for the PC version of ‘Far Cry 6’ as well.
The news was then confirmed by way of a statement released to TechRadar.
Ubisoft said: “Ray Tracing is a PC-only feature. On console our objective has been to take advantage of new hardware capabilities, optimizing performance targeting 4K and achieving 60 FPS for instance, all while ensuring that the experience on the previous generation of console would remain consistent.”
‘Far Cry 6’ is set to launch on October 7 on Xbox Series X|S, Xbox One, PS5, PS4, Amazon Luna, Stadia, and PC.
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