F.E.A.R. 2: Project Origin Walkthrough Final Interval: Union / Credits (HD,60fps)
playlist:https://www.youtube.com/playlist?list=PL_0344iVJYNvdvjhSY9V_OjLCQzLZoozz
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Difficulty: Normal
0:00 Climax
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Interval 07 - Union - Climax is the final interval of F.E.A.R. 2: Project Origin. During this interval, Delta Force sergeant Michael Becket arrives at Still Island, with the hopes of using the Telesthetic Amplifier to destroy Alma Wade. However, Armacham Technology Corporation president Genevieve Aristide arrives and shoots Keira Stokes, a teammate of Becket's who is trying to help destroy Alma. Genevieve locks down the Amplifier with Becket trapped inside with Alma.
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. First Encounter Assault Recon, developed by Monolith Productions for Microsoft Windows, Xbox 360, and PlayStation 3. A demo unrelated to the campaign is currently available for all formats. The game was released on February 10, 2009, in the North American region, and in Europe on February 13, 2009.
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NO COPYRIGHT INFRINGEMENT INTENDED
Game played on PC at 1080p/60fps with all settings maxed out.
Game developers: Monolith Productions
Game recorded with Shadowplay.
Video edited with SonyVegasPro13.0.
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