F.E.A.R. 2: Project Origin Walkthrough Interval 03 - Recognition (HD,60fps)
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Difficulty: Normal
0:00 Withdrawal
20:05 Replica
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Interval 03 - Recognition - Withdrawal is fourth mission in F.E.A.R. 2. Michael Becket has escaped from the Hospital facade and makes his way to the outer shell while continuing to fight off more Armacham Troopers, trying to make it out before the whole facility explodes.
Interval 03 - Recognition - Replica is the fifth mission in F.E.A.R. 2. Here, Becket gets out of the Hospital facility and makes his first contact with the Replicas, before battling a REV6 and making his way to the surface.
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. First Encounter Assault Recon, developed by Monolith Productions for Microsoft Windows, Xbox 360, and PlayStation 3. A demo unrelated to the campaign is currently available for all formats. The game was released on February 10, 2009, in the North American region, and in Europe on February 13, 2009.
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Game played on PC at 1080p/60fps with all settings maxed out.
Game developers: Monolith Productions
Game recorded with Shadowplay.
Video edited with SonyVegasPro13.0.
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