F.E.A.R. 2: Project Origin Walkthrough Interval 04 - Devastation (HD,60fps)
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Difficulty: Normal
0:00 Ruin
13:39 Top
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Interval 04 - Devastation - Ruin is the sixth mission in F.E.A.R. 2: Project Origin. In this level, the remaining members of the Dark Signal Delta Squad have escaped the Harbinger Facility and reached the surface streets of Fairport. Ruin features encounters with Powered Armors, Replicas, and several members of the Armacham Forces.
Interval 04 - Devastation - Top is the eighth mission in F.E.A.R. 2.
After Michael Becket has escaped from the Harbinger Facility and heads to the surface, he sees that the city is devastated, and makes his way through the ruined streets to assist Stokes by killing the Replica Snipers before she can evacuate the area. As Becket and Stokes go to assist Griffin in a ruined building, he is killed by Alma, and Stokes and Becket return to the APC to try to find "Snake Fist" before it is too late.
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. First Encounter Assault Recon, developed by Monolith Productions for Microsoft Windows, Xbox 360, and PlayStation 3. A demo unrelated to the campaign is currently available for all formats. The game was released on February 10, 2009, in the North American region, and in Europe on February 13, 2009.
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Game played on PC at 1080p/60fps with all settings maxed out.
Game developers: Monolith Productions
Game recorded with Shadowplay.
Video edited with SonyVegasPro13.0.
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