FF9 Perfect Game with Offensive Training B - 57 (Eidolon Master Leyra's main cards 1/2)

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Published on ● Video Link: https://www.youtube.com/watch?v=D5BP6Th4ZUU



Final Fantasy IX
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Let's Play
Duration: 53:32
54 views
2


Welcome,

This is the 57th episode of a let's play of a "non-Excalibur II perfect game with offensive approach of training" type of challenge, intended for the NTSC US PS1 version of the game.

Link of the complete playlist:
https://www.youtube.com/playlist?list=PLaIe3G8M8kUh9tYa0aIU7F18IAwcbZW66

Link of the first episode in the playlist:
https://www.youtube.com/watch?v=3GxUT7eGCQY&list=PLaIe3G8M8kUh9tYa0aIU7F18IAwcbZW66&index=2

There may be actions that are done for practical purpose or for no particular purpose in the playthrough; the mandatory actions done in this episode are the following and they can be used as a guide (note that during this playthrough, certain actions can only be done during a short period of time and others can be postponed; note also that there is the possibility I may have missed events like dialogue replacement, sprite change, additional scenes and so on, since those are not generally considered as goals and are not documented at all):
* Trigger a ninth scene (the last one in this playthrough) outside Tantalus hideout (timecode: 02:30).
* Obtain a Protect Ring (that is the chest that appears as a reward of triggering nine different scenes outside Tantalus hideout, and that was mentioned in the description of episode 54; timecode: 03:01).

Extra info/corrections/comments on this episode:
* This episode and the next one are dedicated to collecting the hardest cards to get from the opponent named Eidolon Master Leyra; the goal was to collect a Bahamut card with 7 arrows (will be done in the next episode), while saving from time to time when the used cards were upgraded, or when valuable cards were obtained like Fenrir card(s) with 5 arrows, Leviathan and Odin card(s) with 6 arrows, and Ark and Alexander card(s) with 7 arrows.
* There's a 20 out of 256 chance that Leyra will play a Bahamut card, and there's a 2 out of 100 chance that a card will have one of the 8 combinations of 7 arrows in FF9. The average number of games required to encounter a Bahamut card with 7 arrows is therefore (a little over) 128 (considering that 5 cards are played by the opponents during a game most of the time).
* As a reminer of what appears in the annex file about how I plan to complete the Tetra Master quest, the task of reaching 9999 losses and draws should be done before collecting the 100 cards, because maximizing the two latter statistics requires using dozens of discardable cards in the inventory. However, I decided to got rid of collecting few cards at first, like the 8 cards that must have 7 arrows and few other cards that must have 6 arrows or 5 arrows according to the cards ranking criterion of the challenge (cards of which Bahamut with 7 arrows and Excalibur II with 6 arrows are the hardest to obtain via Tetra Master).
* The cards that must have 7 arrows according to the cards ranking criterion of the challenge are the following (I noticed that I forgot to mention them in first version of the annex file, that has been updated in the meantime): Nova Dragon, Alexander, Invincible, Ark, Alexandria, Lindblum, Bahamut and Genji.
* If we consider my cards ranking criterion of arrows amount allocation as arbitrary and not mandatory, the only mandatory restricitons to observe at the moment regarding cards/Tetra Master is to not discard the Namingway card and to not make the Four-armed Man unavailable.

The following is the link of an annex file containing the details on max stats/items/Tetra Master requirements (notably the trainings):
https://www.mediafire.com/file/v75arfocbfl2cxs




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Tags:
Final Fantasy IX
Final Fantasy 9
FF9
perfect game
perfect save
perfect file
100%
Excalibur II
Tetra Master
max stats
training
offensive
optimization
1700
let's play
walkthrough
playthrough
Nero family
Tantalus
Eidolon
Master
Leyra
Bahamut
Ark
Fenrir
card
quest
Protect Ring



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