Final Fantasy 13 SCNAUNUW Challenge - Enki & Enlil (Boss 7)
Single Crystarium, No Accessory Upgrades, No Ultimate Weapons challenge.
Vanille - Pearlwing Staff - Doctors Code
Sazh - Procyons - Tungsten Bangle x2 (You may want to switch a bangle for a Deprotect Resistance accessory)
Most boring boss ever.
Make sure your stocked up on Potions for this fight!
My Vanille was Medic leveled but she definately needs Sab to beat the last boss, yeah I cheated slightly in that aspect but I wasn't about to do the whole game again because of that, it's easily possible to get there without Vanille's medic so I'll explain this battle without it and if the enemies can be poisoned then it's far better than having Medic too.
The bosses attacks are very damaging especially with Deprotect up, they can deal up to 450 damage which is almost all of your HP so always use Potions.
Buff up and have Vanille Deshell and Deprotect (And Poison if it works) then switch between com/rav and rav/rav to stagger them, I don't think it matters which you take out 1st but I went with the big one because he has 5k less HP.
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Why take this challenge?
It's very challenging and doesn't require much grinding/farming, in fact gil farming isn't required, I never did it at all and only did a bit of CP grinding when I got to chapter 11.
Recomended Roles:
To clarify on single crystarium - This means you can only level 1 type of role, recommended roles are as follows:
Lightning - Com (Highly recommended)
Snow - Sen (100% must have)
Sazh - Syn (Could be changed - It isn't a must have but Haste is great until/if Hope learns at chapter 12 it if you take him the Syn route)
Hope - Syn (Highly recomended but may be able to be changed only for med)
Vanille - Sab (100% needed)
Fang - Com (Highly recommended)
Really Sazh or Hope are the only ones you may want to change (1 of them definately needs to be Syn though), the others are highly recommended though, Vanille needs Sab no matter what and same goes to Snow's Sen.
For those not sure about Sazh's and Hope's Syn's then Sazh gets Haste, Bravery and Faith early and he also gets En-spells (Enfire, Enblizzard, etc.) which are unique to him, Hope gets Protect and Shell early and Bar-spells (Barfire, Barthunder, etc.) are unique to him, each character learns the none unique spells come chapter 12.
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