Final Fantasy 7 - Walkthrough - Part 36 - Chocobo Breeding - Part 3
00:00 - At this point you should now have: a 'Good' Male at Class B, a 'Great' Female at Class B, a Green Chocobo at Class A, a Blue Chocobo of the opposite sex of the Green Chocobo at Class A, a Black Chocobo at Class C and a 'Wonderful' Chocobo of the opposite sex of the Black Chocobo at Class C.
Make sure you have fed 10 Sylkis Greens to the Black Chocobo and 10 to the 'Wonderful' Chocobo and make your way to the Gold Saucer Chocobo Square again.
01:20 - Speak with Ester again and race your Black and Wonderful Chocobo until both are at class A. Once again selecting GP as your prizes, unless you really want the item.
21:00 - When they have both moved to Rank A, head back to the Chocobo Farm and once again fight your 10 random battles.
29:20 - Head to the stables and speak with Choco Billy. Select 'Releasing Chocobos' and choose to release either your 'Good' and 'Great' Chocobo or both.
30:40 - Make sure you go outside and save your game, then speak with Choco Billy again and choose to mate your Black and 'Wonderful' Chocobo. Due to a glitch, make sure you select the Black Chocobo first then the 'Wonderful' Chocobo and select to use a Zeio Nut. You should end up with your very own Gold Chocobo! Once again, reload your save and keep trying until you get one.
32:00 - Speak with Choco Billy and select 'Riding Chocobos' and choose to ride your Gold Chocobo. We've got some rare materia to collect!
32:20 - First, head to the Costa Del Sol, North Corel area and ride the Chocobo across the river and sand area to get to a hidden cave. Get off the Chocobo and head into the cave to find the
HP = MP Materia. When equipped this swaps a character’s HP with their MP. This Materia has very limited applications but can be used to charge Limit Breaks faster for the purpose of learning new Limit Breaks.
33:57 - Get back on your Chocobo and head to the island to the south-east area of the world map, east of Mideel. Head to the cave at the northern tip of the island and head inside to find the Quadra Magic Materia. When equiped this allows the paired Materia to be used 4 times for the price of 1 and all during the same turn.
35:10 - Get on your Chocobo once again and this time head to the western continent and find the cave on the east coast, south-east of Wutai. Go into the cave here and pick up the Mime Materia. When equiped this gives a character access to the Mime command. Using Mime will cause the character to replicate the most recent attack by one of the other characters. This can be used to replicate regular attacks, commands, magic and summons, but cannot be used to replicate some moves such as Limit Breaks.
36:00 - Finally, ride your Chocobo to the north-east area of the map, where you will find a round shaped island that can only be accessed by a Gold Chocobo. Head into the cave here to find the powerful Knights of the Round Summon Materia. This is the strongest summon in the game as it is the only summon that hits multiple times and is therefore the only summon that is capable of exceeding 9,999 damage. It hits for 13 individual strikes and, depending on the Magic stat of the character who casts it, can hit for 9,999 damage during each individual strike.
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