The final 8th Dragon before the superboss is Gold Dragon. Slaying will give you the means to get into Kaiser Dragon's room and the Treasure Room to pick up a few more ultimate items. You also get the Zwill Crossblade, an effective dagger for Locke. However, the Lightbringer, Valiant Knife and Ultima Weapon surpass it in battle performance.
ANTI-NORM RULES
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- Active Mode
- No Summoning Espers
- No Ultima/Quick
- No Phantom Rush
- No Valiant Knife/Ultima Weapon
- No Master's Scroll/Dragon Horn
- No Ward Bangles or Moogle Charms
PLAN
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This boss always has Runic active. It will intercept any spell based attacks that can be affected by Runic and uses it to replenish it's MP supply and deny you a lot of different attacks and especially healing.
Because of this, you will need White Wind and Mighty Guard Lores, Summons and Wind Rhapsody (3/8th chance it will use Sunbath) to heal your party.
Other than that, it will attack with physicals, Mighty Claw (inflicts Confusion) and sometimes uses Plasma (Lightning damage to 1 party member) or Wave Cannon (Lightning damage to all).
With Thunder Shields and Confuseproofing, you got nothing to fear from the spells, you will have to use Phantom, Golem and Fenrir for the attacks. Then unleash your best non-Runicable attacks. If you have Flood, Aqua Breath, or Water Scrolls, use them now!
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